How Does VR Therapy Work?
A hi-tech form of Exposure Therapy, VR Therapy simulates life-like 3D worlds which recreate a client’s most feared situations. By leveraging VR technology – therapists can also use biofeedback tools like heart rates, eye movements, and skin sensors to steadily increase exposure intensities. Then, through repeated virtual-world exposures, patients can be better prepared to face their real-world challenges.
Which Conditions Does VRT Treat?
Phobias
Do you have a fear of flying? VR Therapy can simulate the sights, sounds, and sensations of taking off on a 747. Scared of heights? VR Therapy can place you on virtual rooftops looking down at the street. Does public speaking leave you cowering? This technology can put you on a podium in front of a large audience. Virtual Reality Therapy can help with many types of phobias, recreating life-like settings that allow you to confront your fears in a gradual, safe, controlled way.
PTSD
Social Anxiety
OCD
Panic Attacks
VRT Is Tech-Enabled Exposure Therapy
Virtual Reality Therapy is considered a hi-tech form of Exposure Therapy. With its computer-generated interface, VRT can provide some advantages over traditional ERP. Here’s how VRT compares to standard Exposure Therapy.
Imaginal Exposures: When patients are asked to use their imaginations to simulate anxiety provoking situations, there can be limits to what the human brain conjures-up with classic ERP. No such issue with VRT. Instead, the VR experience and all its visual stimulus helps spark people’s imaginations.
In-vivo Exposures: Nothing can replace real-life settings for helping patients be exposed to what they fear most, and that’s how ERP applies in-vivo. But taking patients into the real world isn’t always practical, can be cost prohibitive, and sometimes even poses risks. Through 3-D immersion, VRT provides a “real-life” experience while taking place in the convenience, practicality, and safety of your therapist’s office.
Live Free with Virtual Reality Therapy
Get started with a consultation for VR Therapy at Behavioral Health of New York

